"My experience with playing Socom 4 and the Playstation Move has impressed me to the point where I will play all shooters using it from now on. It feels natural to aim with the motion controller because it’s almost like you are pointing an actual weapon. The Move is precise, and doesn’t take a lot of time to get use to it during gameplay. Socom fans have a lot to look forward to when Socom 4 drops this fall"
It seems Sony is taking Motion Control Dead Serious. More so t...
don't know what you're talking about. No copy and paste??? show me what your talking about then.
They did get c0cky with MW2 because of MW's success, and just hurried to release it, without proper testing, knowing it would sell anyway, but didn't expect so many bugs and glitches. Surely they realized that was a mistake, and don't want that to happen again, so maybe they'll do it right this time. They do not want to lose that record breaking fanbase and lose those potential sales again. They just might take the next release a little more serious. ...
They are the most respectable Gaming Magazine currently out. Every issue is solid.
Your the Playstations. You show up and stomp all over Big Nintendo. You break records with your sales, changing the industry with your tactics. You put Sega out of the hardware business. You survive the handheld market against Big Nintendo where countless others simply could not. Right now your ego is just exploding with confidence, and you say to yourself, "I can do anything I want to, no matter how absurd and still survive." And then you do it. And now it's...
I am waiting Crab. I've said that numerous times man. Don't come in here if you can't take someones opinion. Don't you want to see something new? I do. I've said last year I want an RPG with real time conversations on Natal. Not crap like this video. It's been a year and nothing new to show. And this is Microsoft. Just strange. Oh and it's not Kratos jr., it's Kratos Spartan.
It doesn't mean anything when someone disagrees with you. You've been here long enough to know that. Don't let it bring you out of character, as it's not that big of a deal.
LOL. Just LOL. They better be bringing the guns at E3 if they want to stand a chance.
edit @ nilamo. What are you saying? Why try what? Make a good game for Natal? They better try something more than this if they want to be taken seriously. E3 will make or break Natal.
nah not butthurt(?) You see, you should have worded your post like that in the first place. It would have been more respectable to begin with. Nothing wrong with gaming on the PC. And I agree, it's not fair, but the saying with the cake and eating it, well you know. And as for the butthurt comment, I see you have some growing to do. No need for stuff like that.
champ you play those on the Xbox? No. This article is about MS shutting off online support for the Xbox. Why you are bringing up the PC is beyond me. We get it, you like to skeet all over the PC. Now get over yourself.
I want more missions!
105 hours and 66% complete
Jesus prefers the Playstation.
decent game
Entertainment/Gaming has to move forward at some point, Motion and 3D is the next step. It won't be overnight, but you must accept it or get left behind.
Love the series. Meh on Double Agent though.
edit @ Bea
Yea it was good when seperated from the Trio, but it just didn't feel like the Splinter Cell I was accustomed to. I liked it, but don't like it when compared to the others.
dropping support of Blu Ray discs would render the PS3 obsolete. That is really not an option. I figure you were just using comparison examples for this whole thing, but that just wasn't a good one. Neither was the SixAxis. And it is different. WAY different.
If it's true they put a $50 price tag on Natal, kinda hard to imagine a $50 camera revolutionizing the way games are interacted with.
Chaos? Hit me up
PSN: JadeTyrant
This game is huge!! Looks like it goes on forever in the distance. There goes my summer. Again. Dammit.
Yea Bobby Kotick may have made himself look like a jerk with some statements, but nobody on this site knows the real story behind all this. West and Zampella may have gotten extremely c0cky, since they were the top brains behind it. And with that success, they felt they could just do anything they wanted. As big a success as the MW brand came to be, maybe greed got to them and they felt they didn't recieve enough money? Publishers usually always profit more from it than developers anyway. (Y...